![Shenzhen I/O : Probably not what you expect to be an enjoyable experience | by Muhammad Kaisar Arkhan | VIPERdev | Medium Shenzhen I/O : Probably not what you expect to be an enjoyable experience | by Muhammad Kaisar Arkhan | VIPERdev | Medium](https://miro.medium.com/v2/resize:fit:3840/1*Ckadv3BHh6ZdUze92APvWA.png)
Shenzhen I/O : Probably not what you expect to be an enjoyable experience | by Muhammad Kaisar Arkhan | VIPERdev | Medium
For the best SHENZHEN I/O experience, we highly recommend printing this manual and assembling a binder that you can refer to as
For the best SHENZHEN I/O experience, we highly recommend printing this manual and assembling a binder that you can refer to as
Senrio on X: "For your weekend: "Shenzhen I/O" is a circuit design and assembly coding GAME! https://t.co/ISGNXzDfu2 (runs on Linux, OSX, Win) True-to-form, the only "help tutorial" is a PDF "datasheet" on
shenzhen-io-translate/SHENZHEN IO Manual (English).pdf at master · JonathanLemke/shenzhen-io-translate · GitHub
![Zachtronics on X: "We made a book! It's called ZACH-LIKE, and it's filled with design documents from all of our games (including the ones we never finished), and it's 400 pages long. Zachtronics on X: "We made a book! It's called ZACH-LIKE, and it's filled with design documents from all of our games (including the ones we never finished), and it's 400 pages long.](https://pbs.twimg.com/media/DywEPb3VsAE6AG8.jpg)